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1. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Querns wrote: Maybe I should phrase this a different way -- what reasons do you, CCP, have for NOT removing the sentry bonuses on the Ishtar? It'd still be able to field them, just not with the overtuned proficiency it enjoys now. With the sho...
- by Valterra Craven - at 2015.06.22 17:11:24
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2. [Future] Module Tiericide GÇô Shield Rechargers and Others - in Player Features and Ideas Discussion [original thread]
CCP Terminus wrote: As part of our continued module tiericide project, we are planning on applying consolidation and balance changes to Shield Rechargers, Shield Power Relays, and Shield Flux Coils. Please note there is no definitive time frame...
- by Valterra Craven - at 2015.06.19 18:48:37
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3. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Querns wrote: In what world do you live in where ships die instantly upon loading grid? Lol Rooks and Kings kinda invented pipe bombing that does this almost exact thing haha.
- by Valterra Craven - at 2015.06.12 19:18:44
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4. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Querns wrote: I daresay their opinion is that combat probing allows fleets to engage too quickly. Then why not adjust combat probing, or how quickly fleets warp instead of changing something unrelated that has effects beyond the stated goal...
- by Valterra Craven - at 2015.06.12 17:23:27
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5. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Bowfingerz wrote: Valterra Craven wrote: I guess I just don't understand what this goal achieves: Quote: The goal of these changes is to encourage more individual fleet member participation and reduce the speed at which fleets can get on...
- by Valterra Craven - at 2015.06.12 15:31:44
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6. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
I guess I just don't understand what this goal achieves: Quote: The goal of these changes is to encourage more individual fleet member participation and reduce the speed at which fleets can get on top of targets (e.g bombers) Reducing the s...
- by Valterra Craven - at 2015.06.12 15:13:13
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7. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
I just had a thought. If this whole change is really to nerf time on grid for bombers, why don't you ya know do something slightly simpler like nerfing their warp accl and speed?
- by Valterra Craven - at 2015.06.12 00:34:24
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8. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
This seems like a rather silly change just to nerf bombers. You're hurting people in WH, Highsec, and lowsec just so the fleet bombers get on grid 10-30 seconds slower than before. I don't understand why everyone must suffer when the desired out...
- by Valterra Craven - at 2015.06.12 00:19:53
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9. Sticky:[June] Module Tiericide - Armor Plates and Shield Extenders - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: The same thing I said earlier about m4 vs t2 being out of whack due to the game having gotten bigger in some ways and incentives shifting significantly apply to this for certain. I think it is because LP has gotten cheaper...
- by Valterra Craven - at 2015.05.24 02:14:40
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10. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Sticky wizzleteats wrote: I disagree Stealth bombers have not been balanced.... You can disagree all you want, but they have been balanced for their capabilities. Sticky wizzleteats wrote: they don't decloak each other.... Because ...
- by Valterra Craven - at 2015.05.22 20:48:19
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11. Sticky:[June] Module Tiericide - Armor Plates and Shield Extenders - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: Valterra Craven wrote: CCP Delegate Zero wrote: I would anticipate some revisiting once we've done the basic sweep through modules in the current effort. Ok, you'll just have to forgive us players if we have trust ...
- by Valterra Craven - at 2015.05.22 19:49:59
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12. Sticky:[June] Module Tiericide - Armor Plates and Shield Extenders - in Player Features and Ideas Discussion [original thread]
CCP Delegate Zero wrote: I would anticipate some revisiting once we've done the basic sweep through modules in the current effort. Ok, you'll just have to forgive us players if we have trust issues surrounding statements like this... consid...
- by Valterra Craven - at 2015.05.22 18:36:11
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13. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Kitty Bear wrote: Valterra Craven wrote: Kitty Bear wrote: Lady Aesir wrote: Ishtar A Cruiser should not be able to field sentries PERIOD oh noes ... the stealth bombers ..... Yeah a whole class of ships designed to die if a fl...
- by Valterra Craven - at 2015.05.22 17:55:53
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14. Sticky:[June] Module Tiericide - Armor Plates and Shield Extenders - in Player Features and Ideas Discussion [original thread]
CCP Delegate Zero wrote: Hopefully this addresses the bulk of the concerns. We've listened to all the feedback but don't necessarily agree with all of it. I want to also note that these changes are taking place as part of the module tiericide ...
- by Valterra Craven - at 2015.05.22 17:51:18
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15. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Kitty Bear wrote: Lady Aesir wrote: Ishtar A Cruiser should not be able to field sentries PERIOD oh noes ... the stealth bombers ..... Yeah a whole close of ships designed to die if a flea landed on them... again not comparable.
- by Valterra Craven - at 2015.05.22 02:37:57
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16. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
link your eagle zealot cerb munnin fit.
- by Valterra Craven - at 2015.05.21 19:11:46
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17. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Alexis Nightwish wrote: To all of you who say sentries and heavies, being BS class weapons, should not be on these cruiser class hulls, let me tell you I've gone down that road and it leads to nowhere. CCP Rise wrote: This "Ishtar has bonus...
- by Valterra Craven - at 2015.05.21 19:08:21
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18. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Valterra Craven wrote: Iroquoiss Pliskin wrote: Valterra Craven wrote: Read my posts. I already think its stupid that the ishtar has access to sentries. We agree on this point. I have no idea why you keep bring...
- by Valterra Craven - at 2015.05.21 17:01:34
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19. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: I never stated sentries were broken, but their use on carriers is questionable and can not be balanced any other way. Why, there is nothing OP about a sentry carrier. Iroquoiss Pliskin wrote: Valterra Crave...
- by Valterra Craven - at 2015.05.21 16:41:20
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20. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Stitch Kaneland wrote: You cannot remove sentries from the ishtar. For the simple reason that the ishtar will lose its role as a long range ship. Look at the other HACs. Zealot = optimal bonus muninn = optimal bonus eagle = optimal bonus (x2) ...
- by Valterra Craven - at 2015.05.21 16:39:00
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